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Subtronics
COACHELLA 2026

VISUAL CONTENT DEVELOPMENT LOOKBOOK // V1

PREPARED by Strangeloop Studios

VISUAL PROGRESSION

Fusing Past, Present & Future

01

PARTICLES

Fine / Celestial / Electric

02

FLUIDIC FORMS

Liquid / Organic

03

ARCHITECTURES

Fractal / TRON / Scenic

04

DIGITAL TEXTURES

Textural / Shaders

05

TECHY LINEWORK

UI / Fibonacci / Tunnels

LOOK 01

PARTICLES

Fine / Celestial / Electric

From fine particle fields to celestial swirls. Tesla coil electricity arcing through the void. Sound made visible through physics and light.

Particles 1
Particles 2
Particles 3
Particles 4
Particles 5
Particles 6
Celestial 1
Celestial 2
Celestial 3
Celestial 4
Celestial 5
Celestial 6
Tesla 1
Tesla 2
Tesla 3
Tesla 4
Tesla 5
Tesla 6
LOOK 01 / PROGRESSION

Frequency to Form

Fine particles coalesce into patterns. Celestial swirls spiral outward. Electric arcs discharge through the void. Energy made visible.

LOOK 02

FLUIDIC FORMS

Liquid / Organic

Liquid chrome, flowing smoke, and organic eye forms. Fluid dynamics meeting digital precision. Mercury blobs morphing in zero gravity.

Chrome 1
Chrome 2
Chrome 3
Chrome 4
Chrome 5
Chrome 6
Smoke 1
Smoke 2
Smoke 3
Smoke 4
Smoke 5
Smoke 6
Eye 1
Eye 2
Eye 3
Eye 4
Eye 5
Eye 6
LOOK 02 / PROGRESSION

Solid to Liquid

Chrome surfaces ripple and distort. Smoke tendrils flow and dissipate. The cosmic eye watches, blinks, and dissolves into the void.

LOOK 03

ARCHITECTURES

Fractal / TRON / Scenic

Impossible architectures from fractal worlds to TRON gridscapes. Stark scenic extensions into the void. Recursive geometry that folds in on itself endlessly.

Fractal 1
Fractal 2
Fractal 3
Fractal 4
Fractal 5
Fractal 6
TRON 1
TRON 2
TRON 3
TRON 4
TRON 5
TRON 6
Scenic 1
Scenic 2
Scenic 3
Scenic 4
Scenic 5
Scenic 6
LOOK 03 / PROGRESSION

From Void to Infinite

Architecture emerges from darkness. Fractal patterns multiply and complexify. TRON grids extend to infinity. Stark scenic landscapes push into the void.

LOOK 04

DIGITAL TEXTURES

Textural / Shaders

Full frame textures that undulate to the beat. Shaders that pass through the visuals creating depth and movement. Sacred Turbulent displacement, chromatic aberration, and sacred gemoetries nestled within light refraction effects.

Displacement 1
Displacement 2
Displacement 3
Displacement 4
Displacement 5
Displacement 6
Chromatic 1
Chromatic 2
Chromatic 3
Chromatic 4
Chromatic 5
Chromatic 6
Refraction 1
Refraction 2
Refraction 3
Refraction 4
Refraction 5
Refraction 6
LOOK 04 / PROGRESSION

Intensity Builds Through the Set

Textural effects that start subtle and build. Displacement ripples outward, chromatic splits intensify, refraction bends reality further with each drop.

LOOK 05

TECHY LINEWORK

UI / Fibonacci / Tunnels

Technical interface aesthetics. Fibonacci spirals and GUI tunnels extending into infinity. Clean HUD elements and data visualizations.

UI 1
UI 2
UI 3
UI 4
UI 5
UI 6
Fibonacci 1
Fibonacci 2
Fibonacci 3
Fibonacci 4
Fibonacci 5
Fibonacci 6
Tunnel 1
Tunnel 2
Tunnel 3
Tunnel 4
Tunnel 5
Tunnel 6
LOOK 05 / PROGRESSION

Boot Sequence

System initialization. Interface elements draw on screen one by one. Fibonacci spirals expand. GUI tunnels extend into infinity.

THANK YOU.

SUBTRONICS - COACHELLA 2026


STRANGELOOP STUDIOS
strangeloop-studios.com
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